For the alternate versions of Defeated Invincible, see Imprisonvincible's Character Hub |
Markus Sebastian "Mark" Grayson, better known as Invincible, is a evil version of the main Invincible from an alternate universe and a minor antagonist in the second season of Invincible. Much like most versions of Invincible, he accepted his dad's offer in joining the Viltrumite empire, causing havoc across the entire world.
However, this Invincible was unable to fulfill his mission as Earth forces were able to take out Omni-Man with experimental quantum bombs, and Invincible leaving him to be imprisoned by the Global Defense Agency after they wore him down.
Quick Answers
What led to the defeat of the Defeated Invincible?
Who imprisoned the Defeated Invincible?
How did Earth forces manage to take out Omni-Man in the alternate universe?
What was the mission of the Defeated Invincible that he failed to fulfill?
What role does the Defeated Invincible play in the overarching plot of the series?
Appearance[]
Physique[]
This Invincible looks physically identical to his main timeline counterpart, having black hair with a widows-peak that is combed back with a few strands sticking up, along with a lean and defined build.
Powers & Abilities[]
- Hybrid Viltrumite Physiology: This Invincible possesses all the powers of his main timeline counterpart. He is a Human-Viltrumite hybrid, though his Viltrumite genes overshadow his Human genes, making him almost a pure-blooded Viltrumite.
- Decelerated Aging: Imprisonvincible possesses an exceptionally prolonged lifespan due to his biology, which causes him to age increasingly slower over time. This decelerated aging allows him to maintain peak health, physical conditioning, and combat performance far beyond the natural limits of most beings.
- Dominant Genes: Viltrumites genetics are incredibly potent and adaptive. Imprisonvincible, like others of his kind, can reproduce with a wide range of species, with his Viltrumite DNA overwhelmingly asserting itself in the offspring. As a result, the child will typically inherit predominantly Viltrumite traits, often appearing and functioning almost entirely as a Viltrumite. The more genetically compatible the mate’s species is, the faster and more reliably the offspring will manifest the full range of standard Viltrumite abilities.
- Flight: Imprisonvincible, due to a complex balancing system located in his inner ears, possesses the ability to levitate and propel himself through the air at will, capable of reaching extreme speeds. He can effortlessly alter his trajectory mid-flight, allowing for sharp turns, sudden stops, and precise aerial maneuvering. His control enables seamless navigation through a wide range of environments.
- Superhuman Strength: Imprisonvincible possesses considerable physical strength, easily capable of lifting and pressing several tons. In his alternate reality, he attempted to rise to power alongside his father but was eventually worn down and captured by the GDA, ultimately unable to escape their restraints. Like Copslayvincible and Flybvinvible, this variant is not as powerful as the main Invincible or many of his alternate counterparts, having been incapacitated and contained by human technology.
- Nigh-Invulnerability: Imprisonvincible possesses incredible durability, making his body highly resistant to a wide range of attacks. He can endure explosions, high-caliber bullets, and powerful energy blasts without sustaining significant damage. In his alternate reality, he was eventually worn down by the GDA after they killed his father using experimental quantum bombs.
- Superhuman Speed: Imprisonvincible can move at incredible speeds, capable of traversing the globe in mere minutes. His enhanced reaction time makes him a deadly force in high-speed combat scenarios.
- Reactive Adaptation: Imprisonvincible exhibits remarkable resilience and adaptability, displaying a propensity for continual growth and improvement throughout his lifespan. His physical strength, speed, and durability progressively augment in correlation with the level of adversity he faces or the severity of injuries he recovers from. Moreover, his combat experience fosters an innate ability to assimilate knowledge and insights from past encounters, enabling him to refine his tactics and enhance his efficiency in subsequent engagements.
- Regenerative Healing Factor: Imprisonvincible possesses an incredible healing factor, allowing his body to recover from injuries in mere minutes or, at most, within a few days. His regenerative abilities enable him to heal broken bones, torn muscles, damaged organs, and even regrow lost body parts without any lasting effects. This healing ability is highly dependent on the severity of the injury. Additionally, this invincible is virtually immune to most illnesses and contaminants, making him highly resistant to various environmental and biological threats
- Superhuman Lung Capacity: Imprisonvincible possesses extraordinary lung capacity, allowing him to survive without air for extended periods. This ability enables him to operate unhindered in oxygen-deprived environments, such as the vacuum of space without protection.
- Superhuman Senses: Imprisonvincible possesses extraordinary sensory abilities, far exceeding human limitations. His auditory perception allows him to hear sounds from great distances with incredible clarity, enabling him to detect even the faintest noises and selectively ignore irrelevant ones. His vision is equally advanced, providing him with the ability to see distant objects with the same sharpness and detail as though they were right in front of him. Additionally, his heightened equilibrium and balance grant him exceptional poise and stability, allowing him to maintain control and coordination in even the most difficult situations.
- Superhuman Stamina: Imprisonvincible can sustain physical exertion for prolonged periods of time without showing any signs of exhaustion. He can likewise endure some of the most grievous of injuries that would instantly kill a human, excluding too much harm to his heart or brain. He can go for several weeks without sleep or sustenance unhindered.
Weaknesses[]
- Excessively High Frequency: High-frequency noise can have harmful effects on the ears of Viltrumites. It disturbs their balance, restricts their flying capability, induces severe pain, and could potentially lead to their death. The frequency intensity dictates the degree of pain felt.
- Extreme Force: Even though Viltrumites rank among the universe's mightiest, they are not entirely invincible. Viltrumites are vulnerable to entities with comparable or superior strength.
Sightings[]
Season 2 | ||||||||||||
1. "A Lesson For Your Next Life": | Absent | 5. "This Must Come as a Shock": | Absent | |||||||||
2. "In About Six Hours, I Lose My Virginity to a Fish": | Debut | 6. "It's Not That Simple": | Absent | |||||||||
3. "This Missive, This Machination!": | Absent | 7. "I'm Not Going Anywhere": | Absent | |||||||||
4. "It's Been a While": | Absent | 8. "I Thought You Were Stronger": | Absent |
Trivia[]
- This is the 2nd evil Invincible to appear in the series.
- This is also the 1st evil Invincible to be defeated in the series.